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CASINO GAMING EQUIPMENT MARKET SIZE TO REACH USD 4.5 BILLION BY 2024, GROWING AT A CAGR OF 5% DURING THE FORECAST PERIOD
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NORTH AMERICA CASINO GAMING EQUIPMENT MARKET REPORT SCOPE
REPORT ATTRIBUTE | DETAILS |
---|---|
Market Size (REVENUE) | USD 4.5 Billion (2024) |
MARKET SIZE (UNIT SHIPMENT) | 106 THOUSAND UNITS (2024) |
CAGR | 5% (2019-2024) |
BASE YEAR | 2018 |
HISTORIC YEAR | 2015 - 2017 |
FORECAST YEAR | 2019 - 2024 |
MARKET SEGMENTS | Demand Type (New/Expansionary and Replacement) Product Types (Slot Machines, Gaming Tables, Video Lottery Terminals (VLTs), Video Poker Machines, Gaming Chips, and Others), Class Types (Class II Machines, Class III Machines, and Others) |
GEOGRAPHIC ANALYSIS | North America |
COUNTRIES COVERED | US and Canada |
INDUSTRY INSIGHTS
The introduction of augmented reality (AR) and virtual reality (VR) has offered a unique and enhanced gambling experience to gamers
The casino gaming equipment market size to reach USD 4.5 billion by 2024, growing at a CAGR of 5% during the forecast period. The gambling market is witnessing traction in North America. An increase in annual savings of end-users and enhanced spending sentiments have increased the gross gambling revenue (GGR) of the market in the US. The gambling market in North America is likely to witness an increase in revenue during the period 2018−2024. However, YOY growth will slow down continuously in a moderate way. A significant reason is the increased penetration of online gambling across the region. In 2018−2024, the YOY growth of gambling by value is expected to be high due to the increasing penetration of online gambling in North America.
The implementation of AR technology in online casinos offers the scope for improvement in gaming offerings. This technology can combine the best elements of live gaming and software with virtual reality add-ons and overlays to make a more engaging experience for their customers. Further, the implementation of VR offers a 360-degree surround-view and allows customers to experience games on other tables that they might want to try out. Online casino operators and betting vendors have been trying to use this application to offer a seamless gaming experience to their customers. The use of virtual reality (VR) in the gaming industry is also on the rise. The use of VR technology in casinos can lead to a more realistic and immersive experience, which could result in better player retention. The growing popularity of mobile VR headsets will allow players to enjoy the thrill of the casino experience, including operating slot machines, enjoying the feel of being inside the game rooms, interacting with other players and dealers using their avatars, all from within the comfort of their homes. Hence, the gambling industry has the highest potential of using AR and VR technology during the forecast period.
Moreover, factors such as high spending power of the baby boomers and Gen X, the increased adoption of smartphones, inclination toward new technology, and high urbanization are driving the growth of the gambling market in North America. The US is a leading market for gambling activities in the region. Baby boomers and the Gen X population majorly drive the market. Millennials can be termed as a digital generation. They are tech-savvy, and most of them are addicted to their smartphones. This segment will drive the demand for the online gambling market in the region.
NORTH AMERICA CASINO GAMING EQUIPMENT MARKET SEGMENTATION
The market research report includes a detailed segmentation of the market by
- Demand
- Product type
- Class type
- Geography
INSIGHTS BY DEMAND TYPE
North America is likely to incur a majority of revenue from gaming operations
In 2018, North America registered the highest revenue growth in new casino gaming equipment. Replacement and expansionary activities are likely to drive the future markets in the US and Canada. North America is expected to incur a majority of revenue from gaming operations through the expansion of the casino industry during the forecast period. North America is the largest market in the world for vendors to earn recurring revenue from lease models. Well established gambling markets in Las Vegas and emerging destinations such as New York is a significant reason for this growth.
The recurring equipment segment is expected to be major revenue contributor for equipment manufacturers worldwide. Recurring equipment are leased to casinos on a fee-based model. Higher the number of installed machines, greater would be the recurring revenue for vendors in the market. Futuristic inventions in slot machine technology and growth in the complementary digital technologies are likely to boost investors’ confidence in the market, and the market will witness an increase in investments and funding during the forecast period. New startups are likely to come with innovative solutions with advanced features while existing vendors will continue developing their product portfolio with upgrades. Further, old legacy systems are likely to be replaced in casinos worldwide, which would propel the market demand for replacement and expansion during the forecast period.
INSIGHTS BY PRODUCTS
The transformation of slot machines from manual to automatic is a major growth driver of the segment
Slot machines, gaming tables, VLTs, video poker machines, and gaming chips are the major sources of revenue for the North America market. Slot machines have evolved considerably, and the segment is witnessing increasing automation. The transformation of slot machines technology from manual to automatic vending machines is a major driver for the growth of the segment.
After slot machines, gaming tables are the most widely used in the industry. Over a period of time, market dynamics has evolved, which, in turn, has increased the demand for innovative gaming tables. Electronic gaming tables are making their imprints in the markets worldwide.
The market is witnessing significant demand for VLTs. They offer significant features such as separate slots, enhanced lottery matching, and others. The increased gambling revenue generated by VLTs showcases their demand and acceptance in the casino market. New casinos show keen interest to deploy VLTs as they act as a prime source of crowd-pulling, though regulations and forgery incidents affect the market demand.
The demand for video poker machines has witnessed a significant increment worldwide. These machines are regarded as one of the major crowd pullers. However, the rise of illegal poker machines in the US has also hampered the market growth.
Gaming chips have witnessed advancement and R&D investments. However, with growing chip advancement, the risk of piracy has also increased as a few incidents of piracy and forgery have been recorded.
INSIGHTS BY CLASS TYPE
Class II video machines are creative products to address the demand for tribal customers
Class II machines are mostly based on bingo matches. The North American market has been witnessing promising market dynamics for class II machines. Stepper machines are one of the old machines used in casinos worldwide. However, technical innovations have made these machines more appealing and empowered with virtual features along with multiplayer systems. The class II stepper market provides ample growth opportunities as vendors are considering the development of innovative and appealing products in this segment during the forecast period. Class II video machines are creative products to address the demand for tribal customers. Major players in the market have shifted their strategic focus toward emerging markets. As the growth potential of the class II video market is high, vendors are trying to penetrate the respective market.
The market for class III steppers is diversified. Major players adopt a multi-channel approach for content commercialization for different installed machines. The development of innovative products is constantly driving the market.
The development of class III video machines is the result of continuous advancement in the video machine segment. Virtual games with enhanced appealing features are loaded in video machines. This enables them to attract millennials worldwide. Class III video machines are popular in the US market. The demand for video machines such as slots, is witnessing incremental growth. As the renovation and expansion of new casinos are increasing, the demand for advanced video machines is likely to grow.
INSIGHTS BY GEOGRAPHY
The consumer spending in casino in the US witnessed an increase of 1% in 2018
In 2018, North America was led by the US, where gambling is highly popular. The growing demand for EGTs has led to vendors increasing footprints in the market. The US is the largest revenue contributor to the casino gaming equipment market worldwide. The Canadian gambling market is dominated by cultural aspects and a rich society culture. The US casino industry recorded growth in 2018, and consumer spending on gaming witnessed an increase of 1%. The growth has not been uniform as casinos in several states are witnessing an increased competition to attract gamers and gamblers.
Gambling in Canada has emerged as a legally allowed and widely accepted leisure activity. Currently, gambling activities are allowed throughout the country and are regulated through territorial and provincial governments. In 2018, Ontario accounted for the largest share of the gross gambling revenue in Canada with approximately 43% of the gambling industry in Canada. The high revenues from Ontario can be attributed to the fact that Ontario is the most populated region of Canada. Also, Ontario is the only region where the gambling industry saw growth in double digits in 2018. Quebec and British Columbia were the second and third largest regions in terms of revenue from the gambling industry.
KEY VENDOR ANALYSIS
The North America Casino Gaming Equipment Market is highly concentrated with local and international players operating in the market and capturing a major share of the market. The competition is intense. The rapidly changing technological environment could adversely affect vendors as customers expect innovations and upgrades in the gambling domain. The present scenario is forcing vendors to alter and refine their unique value proposition to achieve a strong market presence. Aristocrat, Scientific Games, IGT, Ainsworth, Konami, Incredible Technologies, Everi, and AGS are the key leading vendors in the market. The competition is intense in the US and Canadian markets. The market concentration in developed countries such as the US is high. The adoption rate of gambling among end-users in the US and Canada has been impressive. As a result of increased demand, the market has witnessed the entry of many vendors that are already present in the traditional gaming market. However, the online presence in the gambling market is set to become a major base for competition among players to gain an edge over other vendors in the market.
The Casino Gaming Equipment market research report includes in-depth coverage of the industry analysis with revenue and forecast insights for the following segments:
Market Segmentation by Demand Type
- New/expansionary
- Replacement
By Products
- Slot machine
- Single-coin
- Multi-slots
- Touchscreen
- Video Slots
- Wild play Machines
- Others
- Gaming Tables
- Baccarat
- Roulette
- Blackjack
- Craps/Sicbo
- Others
- VLTs
- Video Poker Machines
- Gaming Chips
- Others
By Class Type
- Class II Machines
- Video
- Stepper
- Class III
- Video
- Stepper
- Others
- VLTs
- Video Poker
- Others
By Geography
- North America
- US
- Canada
SNAPSHOT
The North America casino gaming equipment market is expected to grow at a CAGR of over 5% during the period 2018–2024.
The following factors are likely to contribute to the growth of North America Casino Gaming Equipment Market during the forecast period:
- Growing Demand for Mass-market Gaming Equipment
- Increasing Demand for Electronic Gaming Tables
- Growing Adoption of AR and VR in Gambling
- Innovations in Slot Machine Designs
Base Year: 2018
Forecast Year: 2019–2024
The study considers the present scenario of the North America Casino Gaming Equipment Market and its market dynamics for the period 2018−2024. It covers a detailed overview of several market growth enablers, restraints, and trends. The study covers both the demand and supply sides of the market. The study profiles and examines leading companies and other prominent companies operating in the North America Casino Gaming Equipment Market.
Key Vendors
- Ainsworth
- Business Overview
- Major Product Offerings
- Key Strengths
- Key Strategies
- Key Opportunities
- Aristocrat
- Everi
- IGT
- Incredible Technologies
- Konami Holdings
- PlayAGS
- Scientific Games
Other Prominent Vendors in the Casino Gaming Equipment Market
- Abbiati Casino Equipment
- Business Overview
- Key Strengths
- Key Strategies
- Alfastreet
- APEX Gaming
- Aruze Gaming America
- Bingotimes Digital Technology
- BONO Gaming System
- Cammegh
- Casino Technology
- Cole Kepro International
- Eclipse Gaming
- Euro Games Technology
- DLV
- FBM
- GameCo
- Gaming Partner International
- Grand Vision Gaming
- GTI (Giochi Tecnologici Italiani)
- Inspired Entertainment
- Interblock
- Jackpot Digital
- Magic Dreams
- Merkur Gaming
- Matsui Gaming Machine
- Novomatic Group
- Ortiz Gaming
- Rye Park Gaming
- Sega Sammy Creation
- TABLESWIN
- Taiwei Group
- TCSJOHNHUXLEY
- Zitro Games
Market Segmentation by Demand Type
- New/expansionary
- Replacement
Market Segmentation by Products
- Slot machine
- Single-coin
- Multi-slots
- Touchscreen
- Video Slots
- Wild play Machines
- Others
- Gaming Tables
- Baccarat
- Roulette
- Blackjack
- Craps/Sicbo
- Others
- VLTs
- Video Poker Machines
- Gaming Chips
- Others
Market Segmentation by Class Type
- Class II Machines
- Video
- Stepper
- Class III
- Video
- Stepper
- Others
- VLTs
- Video Poker
- Others
Market Segmentation by Geography
- North America
- US
- Canada
Frequently Asked Questions
What is the market size and CAGR of the Casino Gaming Equipment Market in North America?
What technological factors are driving the Casino Gaming Equipment Market in North America?
Who are the leading vendors in the casino Gaming Equipment Market in North America?
What are the major sources of revenue generating segment in North America region?
List of Exhibits
Exhibit 1 Segmentation of Casino Gaming Equipment Market in North America
Exhibit 2 Market Size Calculation Approach 2018
Exhibit 3 Overview of Casino Gaming Equipment Market in North America
Exhibit 4 Impact on Gamification on Human Psyche
Exhibit 5 GDP Growth 2010–2023 (annual % change)
Exhibit 6 Change in Real GDP in US 2017−2023 (%)
Exhibit 7 Average Global GDP Growth 2015−2018 (annual % change)
Exhibit 8 Dual-income Households in US (1982 vs. 2017)
Exhibit 9 Impact of Macroeconomic Factors over North American Market
Exhibit 10 Impact of Growing Demand for Mass-Market Gaming Equipment
Exhibit 11 GGR of US Commercial Casino Market 2016 & 2017 ($ billion)
Exhibit 12 Impact of Growing Number of Live Casino
Exhibit 13 Impact of Growing Demand for Electronic Gaming Tables
Exhibit 14 Growing Share of EGTs in Global Casino Gaming Table Market 2018 & 2024
Exhibit 15 Impact of Volatility in Raw Material Prices Affecting Vendor Margins
Exhibit 16 Copper: Global Average Price Fluctuations 2006−2018
Exhibit 17 Fluctuations in Crude Oil Prices 2014−2018 (% change in $ per barrel)
Exhibit 18 Hot-rolled Steel Price in Western Europe ($ per metric ton)
Exhibit 19 Aluminum & Rubber: Global Average Price Fluctuation (% change) 2014−2018
Exhibit 20 Impact of Volatility in Raw Material Prices over Casino Equipment Markwt in North America
Exhibit 21 Impact of Increasing Protectionist Directives and Measures
Exhibit 22 Net Protectionist Measures Implemented in Select Countries 2009−2017
Exhibit 23 Trade Contribution to GDP in Key European Countries
Exhibit 24 Impact of Increasing Protectionist Directives over Casino Equipment Markwt in North America
Exhibit 25 Impact of Rising Saturation in North America Market
Exhibit 26 Installed Base of VGTs at Retail Establishments in Illinois, US 2017 & 2018
Exhibit 27 Impact Growing Adoption of Augmented Reality and Virtual Reality in Gambling
Exhibit 28 Overview of Augmented Reality
Exhibit 29 Use of Augmented Reality for Gambling Industry
Exhibit 30 Global AR and VR Gambling Market 2017−2023 ($ million)
Exhibit 31 Impact of Growing Ethical Concerns
Exhibit 32 Average Monthly Call Volume Recorded on National Helpline regarding Gambling Addiction in 2017 and 2018
Exhibit 33 Impact Innovations in Slot Machine Designs
Exhibit 34 Value Chain Analysis of Casino Gaming Equipment Market in North America
Exhibit 35 Supply Chain of Casino Resorts
Exhibit 36 North America Casino Gaming Equipment Market: Historical Data 2015−2017
Exhibit 37 Annual Saving Ratio of US
Exhibit 38 Change in US GDP Growth Rate (Q1 2006−Q2 2016)
Exhibit 39 North America: Casino Gaming Equipment Market 2018−2024 ($ million)
Exhibit 40 North America: Casino Gaming Equipment Market 2018−2024 (units)
Exhibit 41 Casino Gaming Equipment Market in North America: Outright Sales versus Recurring Sales 2018-2024 ($ million)
Exhibit 42 Casino Gaming Equipment Market in North America: Replacement versus Expansion 2018−2024 (units)
Exhibit 43 Units under Lease & Fee-based Models in Casino Gaming Equipment Market: North America vis-à-vis ROW 2018−2024 (units)
Exhibit 44 Smartphone Penetration in North America vis-à-vis ROW 2010−2022
Exhibit 45 Impact of Digitilization and Increasing Smartphone Userbase over North American Casino Equipment Market
Exhibit 46 Global Millennial Population by Key Regions 2018 (% of total population)
Exhibit 47 Casino Gaming Equipment Market in North America by Class Type 2018 (unit shipment)
Exhibit 48 Five Force Analysis 2018
Exhibit 49 Incremental Growth by Products 2018−2024 (Revenue)
Exhibit 50 Casino Gaming Equipment Market Share in North America by Product 2018 (Revenue & Unit Shipment)
Exhibit 51 Casino Gaming Equipment Market in North America by Product 2018−2024 ($ million)
Exhibit 52 Slot Machine Market in North America 2018−2024 (Revenue & Unit Shipment)
Exhibit 53 Slot Machine Market in North America Share by Sub-product 2018 (Revenue & Unit Shipment)
Exhibit 54 North America Slot Machine Market by Product CAGR Comparison
Exhibit 55 Touch Screen Slot Machine Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 56 Video Slot Machine Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 57 Multi-slot Machine Market in North American 2018-2024 (Revenue & Unit Shipment)
Exhibit 58 Wild Play Machine Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 59 Single-coin Machine Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 60 North American Market for Other Slot Machines 2018-2024 (Revenue & Unit Shipment)
Exhibit 61 Casino Gaming Table Market in North America 2018−2024 (Revenue & Unit Shipment)
Exhibit 62 Casino Gaming Table Market Share in North America by Sub-product 2018 (Revenue & Unit Shipment)
Exhibit 63 Global Casino Gaming Table Market by Product CAGR Comparison in North America
Exhibit 64 Baccarat Table Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 65 Incremental Growth Baccarat Table Market in North America 2018-2024 (Revenue)
Exhibit 66 Roulette Table Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 67 Incremental Growth Roulette Table Market in North America 2018-2024 (Revenue)
Exhibit 68 Blackjack Table Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 69 Incremental Growth Blackjack Table Market in North America 2018-2024 (Revenue)
Exhibit 70 Incremental Growth Craps/Sicbo Table Market in North America 2018-2024 (Revenue)
Exhibit 71 Craps/Sicbo Table Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 72 Casino Gaming Equipment Market in North America by Other Tables 2018-2024 (Revenue & Unit Shipment)
Exhibit 73 VLTs Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 74 Global Video Poker Machine Market in North America 2018-2024 (Revenue & Unit Shipment)
Exhibit 75 Casino Gaming Chips Market in North America 2018-2024 ($ million)
Exhibit 76 Other Supportive Equipments Market 2018-2024 ($ million)
Exhibit 77 Incremental Growth by Country 2018-2024
Exhibit 78 Market Share of US and Canada in Casino Gaming Equipment Market in North America 2018 & 2024 (Revenue)
Exhibit 79 Market Share of US and Canada in Casino Gaming Equipment Market in North America 2018 & 2024 (Unit Shipment)
Exhibit 80 US: Casino Gaming Equipment Market 2018-2024 (Revenue & Unit Shipment)
Exhibit 81 US: Sports Betting Scenario 2018
Exhibit 82 Canada: Casino Gaming Equipment Market 2018-2024 (Revenue & Unit Shipment)
Exhibit 83 Casino Gaming Equipment Market in North America – Vendor Share 2018 (Unit Shipment)
List of Tables
Table 1 Key Caveats
Table 2 Currency Conversion 2013−2018
Table 3 MGM Resorts International Revenue by Business Segment FY2018
Table 4 Popular Live Casinos in US with Bonus Offerings 2018
Table 5 Popular Mobile Casinos 2018
Table 6 Raw Materials Used to Manufacture Gaming Equipment
Table 7 CAGR of Outright and Recurring Sales in North America
Table 8 Casino Gaming Equipment Market in North America: Outright Equipment Sales Revenue by Country 2018-2024 ($ million)
Table 9 Casino Gaming Equipment Market in North America: Recurring Equipment Sales Revenue by Country 2018-2024 ($ million)
Table 10 ASPs of Casino Gaming Equipment in North America 2018-2024 ($)
Table 11 Digitization Plans of Select Countries in APAC
Table 12 Slot Machine Market in North America: Revenue by Country 2018-2024 ($ million)
Table 13 Slot Machine Market in North America: Unit Shipment by Country 2018-2024 (units)
Table 14 Slot Machine Market in North America by Product: Revenue 2018-2024 ($ million)
Table 15 Slot Machine Market in North America by Product: Unit Shipment 2018-2024 (units)
Table 16 Gaming Tables Market in North America: Revenue by Country 2018-2024 ($ million)
Table 17 Gaming Tables Market in North America: Unit Shipment by Country 2018-2024 (units)
Table 18 Casino Gaming Table Market in North America by Product: Revenue 2018-2024 ($ million)
Table 19 Global Casino Gaming Table Market in North America by Product: Unit Shipment 2018-2024 (units)
Table 20 Video Lottery Terminals Market in North America: Revenue by Country 2018-2024 ($ million)
Table 21 Video Lottery Terminals Market in North America: Unit Shipment by Country 2018-2024 (units)
Table 22 Video Poker Machines Market in North America: Revenue by Country 2018-2024 ($ million)
Table 23 Video Poker Machines Market in North America: Unit Shipment by Geography 2018-2024 (units)
Table 24 Gaming Chips Market in North America: Revenue by Geography 2018-2024 ($ million)
Table 25 Other Supportive Equipments Market in North America: Revenue by Country 2018-2024 ($ million)
Table 26 US: Major States by Gambling Revenue 2015−2016
Table 27 US Casino Gaming Equipment Market by Product 2018−2024 ($ million)
Table 28 US Casino Gaming Equipment Market by Product 2018−2024 (Units)
Table 29 US Casino Gaming Equipment Market by Slot Types 2018−2024 ($ million)
Table 30 US Casino Gaming Equipment Market by Slot Types 2018−2024 (Units)
Table 31 US Casino Gaming Equipment Market by Gaming Table Types 2018−2024 ($ million)
Table 32 US Casino Gaming Equipment Market by Gaming Table Types 2018−2024 (Units)
Table 33 US Casino Gaming Equipment Market by Outright Sales 2018−2024 ($ million)
Table 34 US Casino Gaming Equipment Market by Recurring Sales 2018−2024 ($ million)
Table 35 US Casino Gaming Market by New/Expansionary and Replacement 2018-2024 (Units)
Table 36 Canada: Gambling Market by Major Regions 2016 and 2017 ($ million)
Table 37 Canada: Gambling Market by Major Activities 2016 and 2017 ($ billion)
Table 38 Canada Casino Gaming Equipment Market by Product 2018−2024 ($ million)
Table 39 Canada Casino Gaming Equipment Market by Product 2018−2024 (Units)
Table 40 Canada Casino Gaming Equipment Market by Slot Types 2018−2024 ($ million)
Table 41 Canada Casino Gaming Equipment Market by Slot Types 2018−2024 (Units)
Table 42 Canada Casino Gaming Equipment Market by Gaming Tables 2018−2024 ($ million)
Table 43 Canada Casino Gaming Equipment Market by Gaming Tables 2018−2024 (Units)
Table 44 Canada Casino Gaming Equipment Market by Outright Sales 2018−2024 ($ million)
Table 45 Canada Casino Gaming Equipment Market by Recurring Sales 2018−2024 ($ million)
Table 46 Canada Casino Gaming Equipment Market by New/Expansionary & Replacement 2018-2024 (Units)
Table 47 Ainsworth: Product Offerings
Table 48 Aristocrat: Product Offerings
Table 49 Everi: Product Offerings
Table 50 IGT: Product Offerings
Table 51 Incredible Technologies: Product Offerings
Table 52 Konami Holdings: Product Offerings
Table 53 PlayAGS: Product Offerings
Table 54 Scientific Games: Product Offerings
Table 55 Slot Machine Market in North America: Revenue by Country 2018-2024 ($ million)
Table 56 Slot Machine Market in North America: Unit Shipment by Country 2018-2024 (units)
Table 57 Slot Machine Market in North America by Slot Types: Revenue 2018-2024 ($ million)
Table 58 Slot Machine Market in North America by Slot Types: Unit Shipment 2018-2024 (units)
Table 59 Gaming Tables Market in North America: Revenue by Country 2018-2024 ($ million)
Table 60 Gaming Tables Market in North America: Unit Shipment by Country 2018-2024 (units)
Table 61 Casino Gaming Table Market in North America by Gaming Table Types: Revenue 2018-2024 ($ million)
Table 62 Global Casino Gaming Table Market in North America by Gaming Table Types: Unit Shipment 2018-2024 (units)
Table 63 Video Lottery Terminals Market in North America: Revenue by Country 2018-2024 ($ million)
Table 64 Video Lottery Terminals Market in North America: Unit Shipment by Country 2018-2024 (
Table 65 Video Poker Machines Market in North America: Revenue by Country 2018-2024 ($ million)
Table 66 Video Poker Machines Market in North America: Unit Shipment by Country 2018-2024 (units)
Table 67 Gaming Chips Market in North America: Revenue by Country 2018-2024 ($ million)
Table 68 Other Supportive Equipments Market in North America: Revenue by Country 2018-2024 ($ million)
Table 69 US Casino Gaming Equipment Market by Product 2018-2024 ($ million)
Table 70 US Casino Gaming Equipment Market by Product 2018-2024 (Units)
Table 71 US Casino Gaming Equipment Market by Slot Type 2018-2024 ($ million)
Table 72 US Casino Gaming Equipment Market by Slot Type 2018-2024 (Units)
Table 73 US Casino Gaming Equipment Market by Gaming Table Types 2018-2024 ($ million)
Table 74 US Casino Gaming Equipment Market by Gaming Table Types 2018-2024 (Units)
Table 75 US Casino Gaming Equipment Market by Outright Sales ($ million)
Table 76 US Casino Gaming Equipment Market by Recurring Sales 2018-2024 ($ million)
Table 77 US Casino Gaming Equipment Market by New/Expansionary & Replacement 2018-2024 (Units)
Table 78 Canada Casino Gaming Equipment Market by Product 2018−2024 ($ million)
Table 79 Canada Casino Gaming Equipment Market by Product 2018−2024 (Units)
Table 80 Canada Casino Gaming Equipment Market by Slot Types 2018−2024 ($ million)
Table 81 Canada Casino Gaming Equipment Market by Slot Types 2018−2024 (Units)
Table 82 Canada Casino Gaming Equipment Market by Gaming Tables 2018−2024 ($ million)
Table 83 Canada Casino Gaming Equipment Market by Gaming Tables 2018−2024 (Units)
Table 84 Canada Casino Gaming Equipment Market by Outright Sales 2018−2024 ($ million)
Table 85 Canada Casino Gaming Equipment Market by Recurring Sales 2018−2024 ($ million)
Table 86 Canada Casino Gaming Equipment Market by New/Expansionary & Replacement 2018-2024 (Units)
1 Research Methodology
2 Research Objectives
3 Research Process
4 Scope & Coverage
4.1 Market Definition
4.1.1 Inclusions
4.1.2 Exclusions
4.2 Base Year
4.3 Scope of the study
4.4 Market Segments
4.4.1 Market Segmentation by Product Type
4.4.2 Market Segmentation by Geography
5 Report Assumptions & Caveats
5.1 Key Caveats
5.2 Currency Conversion
5.3 Market Derivation
6 Market at a Glance
7 Introduction
7.1 Overview
7.2 Growth in Gamfication
7.3 Macroeconomic Factors Enabling Market Growth
7.3.1 Economic Development
7.3.2 Per Capita GDP in Developing Markets
7.3.3 Dual-income Households in Developed Markets
8 Market Dynamics
8.1 Market Growth Enablers
8.1.1 Growing Demand for Mass-Market Gaming Equipment
8.1.2 Growing Number of Live Casinos
8.1.3 Growing Demand for Electronic Gaming Tables
8.2 Market Growth Restraints
8.2.1 Volatility in Raw Material Prices Affecting Vendor Margins
8.2.2 Increasing Protectionist Directives and Measures
8.2.3 Rising Saturation in North America Market
8.3 Market Opportunities and Trends
8.3.1 Growing Adoption of AR and VR in Gambling
8.3.2 Growing Ethical Concerns
8.3.3 Innoations in Slot Machine Designs
9 Value Chain Analysis
9.1 Overview
9.2 Value Chain Analysis
9.2.1 Raw Materials and Component Suppliers
9.2.2 OEMs
9.2.3 Dealers/Distributors/Retailers
9.2.4 End-users
10 Market Landscape
10.1 Historic Data 2015-2017
10.2 Market Size & Forecast
10.2.1 Outright Sales and Recurring Revenue
10.2.2 New/Expansionary and Replacement Market
10.3 Market by Classes of Gaming Machines
10.3.1 Class II: Video & Steppers
10.3.2 Class III: Videos and Steppers
10.4 Five Forces Analysis
10.4.1 Threat of New Entrants
10.4.2 Bargaining Power of Suppliers
10.4.3 Bargaining Power of Buyers
10.4.4 Threat of Substitutes
10.4.5 Competitive Rivalry
11 Market by Product
11.1 Market Snapshot & Growth Engine
11.2 Casino Equipment Market Overview
12 Slot Machines
12.1 Market Size & Forecast
12.2 Market by Country (Revenue & Unit Shipment)
12.3 Market by Slot types – Revenue & Unit Shipment
12.4 Touch Screen Machine
12.4.1 Market Size & Forecast
12.5 Video Slot Machines
12.5.1 Market Size & Forecast
12.6 Multi-Slot Machines
12.6.1 Market Size & Forecast
12.7 Wild Play Machines
12.7.1 Market Size & Forecast
12.8 Single-Coin Machines
12.8.1 Market Size & Forecast
12.9 Other Slot Machines
12.9.1 Market Size & Forecast
13 Gaming Tables
13.1 Market Size & Forecast
13.2 Market by Country (Revenue & Unit Shipment)
13.3 Market by Gaming Table Type – Revenue & Unit Shipment
13.4 Baccarat Tables
13.4.1 Market Size & Forecast
13.5 Roulette Tables
13.5.1 Market Size & Forecast
13.6 Blackjack Tables
13.6.1 Market Size & Forecast
13.7 Craps/Sicbo Tables
13.7.1 Market Size & Forecast
13.8 Other Tables
13.8.1 Market Size & Forecast
14 Video Lottery Terminals
14.1 Market Size & Forecast
14.2 Market by Country (Revenue & Unit Shipment)
15 Video Poker Machines
15.1 Market Size & Forecast
15.2 Market by Country (Revenue & Unit Shipment)
16 Gaming Chips
16.1 Market Size & Forecast
16.2 Market by Country – Revenue
17 Other Supportive Gaming Equipment
17.1 Market Size & Forecast
17.2 Market by Country – Revenue
18 Key Countries
18.1 Market Overview
18.2 US
18.2.1 Market Size & Forecast
18.2.2 Market by Product –Revenue and Unit Shipment
18.2.3 Market by Slot Types – Sub-products
18.2.4 Market by Gaming Tables – Sub-product
18.2.5 Market by Outright Sales
18.2.6 Market by Recurring Sales
18.2.7 Market by New / Expansionary Units & Replacement
18.3 Canada
18.3.1 Market Size & Forecast
18.3.2 Market by Product – Revenue & Unit Shipment
18.3.3 Market by Slot Type – Sub-products
18.3.4 Market by Gaming Tables – Sub-products
18.3.5 Market by Outright Sales
18.3.6 Market By Recurring Sales
18.3.7 Market by New/Expansionary & Replacement
19 Competitive Landscape
19.1 Competition Overview
20 Market Share Analysis
20.1 Vendor SHARE
21 Key Company Profiles
21.1 Ainsworth
21.1.1 Business Overview
21.1.2 Ainsworth in Casino Gaming Equipment Market
21.1.3 Major Product Offerings
21.1.4 Key Strengths
21.1.5 Key Strategies
21.1.6 Key Opportunities
21.2 Aristocrat
21.2.1 Business Overview
21.2.2 Aristocrat in Casino Gaming Equipment Market
21.2.3 Major Product Offerings
21.2.4 Key Strengths
21.2.5 Key Strategies
21.2.6 Key Opportunities
21.3 Everi
21.3.1 Business Overview
21.3.2 Everi in Casino Gaming Equipment Market
21.3.3 Major Product Offerings
21.3.4 Key Strengths
21.3.5 Key Strategies
21.3.6 Key Opportunities
21.4 IGT
21.4.1 Business Overview
21.4.2 IGT in Casino Gaming Equipment Market
21.4.3 Major Product Offerings
21.4.4 Key Strengths
21.4.5 Key Strategies
21.4.6 Key Opportunities
21.5 Incredible Technologies
21.5.1 Business Overview
21.5.2 Incredible Technologies in Casino Gaming Equipment Market
21.5.3 Major Product Offerings
21.5.4 Key Strengths
21.5.5 Key Strategies
21.5.6 Key Opportunities
21.6 KONAMI Holdings
21.6.1 Business Overview
21.6.2 Konami Holdings in Casino Gaming Equipment Market
21.6.3 Major Product Offerings
21.6.4 Key Strengths
21.6.5 Key Strategies
21.6.6 Key Opportunities
21.7 PlayAGS
21.7.1 Business Overview
21.7.2 PlayAGS in Casino Gaming Equipment Market
21.7.3 Major Product Offerings
21.7.4 Key Strengths
21.7.5 Key Strategies
21.7.6 Key Opportunities
21.8 Scientific Games
21.8.1 Business Overview
21.8.2 Scientific Games in Casino Gaming Equipment Market
21.8.3 Major Product Offerings
21.8.4 Key Strengths
21.8.5 Key Strategies
21.8.6 Key Opportunities
22 Other Prominent Vendors
22.1 Abbiati Casino Equipment
22.1.1 Business Overview
22.1.2 Key Strengths
22.1.3 Key Strategies
22.2 Alfastreet
22.2.1 Business Overview
22.2.2 Key Strengths
22.2.3 Key Strategies
22.3 APEX Gaming
22.3.1 Business Overview
22.3.2 Key Strengths
22.3.3 Key Strategies
22.4 Aruze Gaming America
22.4.1 Business Overview
22.4.2 Key Strengths
22.4.3 Key Strategies
22.5 Bingotimes Digital Technology
22.5.1 Business Overview
22.5.2 Key Strengths
22.5.3 Key Strategies
22.6 BONO Gaming System
22.6.1 Business Overview
22.6.2 Key Strengths
22.6.3 Key Strategies
22.7 CAMMEGH
22.7.1 Business Overview
22.7.2 Key Strengths
22.7.3 Key Strategies
22.8 CASINO Technology
22.8.1 Business Overview
22.8.2 Key Strengths
22.8.3 Key Strategies
22.9 COLE Kepro International
22.9.1 Business Overview
22.9.2 Key Strengths
22.9.3 Key Strategies
22.10 Eclipse Gaming
22.10.1 Business Overview
22.10.2 Key Strengths
22.10.3 Key Strategies
22.11 EURO Games Technology
22.11.1 Business Overview
22.11.2 Key Strengths
22.11.3 Key Strategies
22.12 DLV
22.12.1 Business Overview
22.12.2 Key Strengths
22.12.3 Key strategies
22.13 FBM
22.13.1 Business Overview
22.13.2 Key Strengths
22.13.3 Key Strategies
22.14 GAMECO
22.14.1 Business Overview
22.14.2 Key Strengths
22.14.3 Key Strategies
22.15 Gaming Partner International
22.15.1 Business Overview
22.15.2 Key Strengths
22.15.3 Key Strategies
22.16 Grand Vision Gaming
22.16.1 Business Overview
22.16.2 Key Strengths
22.16.3 Key Strategies
22.17 GTI (Giochi Tecnologici Italiani)
22.17.1 Business Overview
22.17.2 Key Strengths
22.17.3 Key Strategies
22.18 Inspired Entertainment
22.18.1 Business Overview
22.18.2 Key Strengths
22.18.3 Key Strategies
22.19 Interblock
22.19.1 Business Overview
22.19.2 Key Strengths
22.19.3 Key Strategies
22.20 Jackpot Digital
22.20.1 Business Overview
22.20.2 Key Strengths
22.20.3 Key Strategies
22.21 Magic Dreams
22.21.1 Business Overview
22.21.2 Key Strengths
22.21.3 Key Strategies
22.22 MERKUR Gaming
22.22.1 Business Overview
22.22.2 Key Strengths
22.22.3 Key Strategies
22.23 MATSUI Gaming Machine
22.23.1 Business Overview
22.23.2 Key Strengths
22.23.3 Key Strategies
22.24 Novomatic Group
22.24.1 Business Overview
22.24.2 Key Strengths
22.24.3 Key Strategies
22.25 ORTIZ Gaming
22.25.1 Business Overview
22.25.2 Key Strengths
22.25.3 Key Strategies
22.26 RYE Park Gaming
22.26.1 Business Overview
22.26.2 Key Strengths
22.26.3 Key Strategies
22.27 SEGA Sammy Creation
22.27.1 Business Overview
22.27.2 Key Strengths
22.27.3 Key Strategies
22.28 TABLESWIN
22.28.1 Business Overview
22.28.2 Key Strengths
22.28.3 Key Strategies
22.29 TAIWEI Group
22.29.1 Business Overview
22.29.2 Key Strengths
22.29.3 Key Strategies
22.30 TCSJOHNHUXLEY
22.30.1 Business Overview
22.30.2 Key Strengths
22.30.3 Key Strategies
22.31 ZITRO Games
22.31.1 Business Overview
22.31.2 Key Strengths
22.31.3 Key Strategies
23 Report Summary
23.1 Key Takeaways
23.2 Strategic Recommendations
23.3 Quantitative Summary
23.3.1 Slot Machine
23.3.2 Gaming Table
23.3.3 Video Lottery Terminals
23.3.4 Video Poker Machines
23.3.5 Gaming Chips
23.3.6 Other Supportive Equipments
23.3.7 Market by Country: US
23.3.8 Market by Country: Canada
24 Appendix
24.1 Abbreviations
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Frequently Asked Questions
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What are the major sources of revenue generating segment in North America region?